The project in five facts.
Challenge, approach and results.
Most people would agree that sound plays a significant role in conveying the content of films. Today we live in a time when the auditory sensory channel has also been completely technologised. It will also address the question of how we use sound as a narrative element.
Problem
Most people would agree that sound plays a significant role in conveying the content of films. Today we live in a time when the auditory sensory channel has also been completely technologised. The thesis investigates how and why sounds and music influence the perception of the content of films or other multimedia productions.
The purpose of the thesis is also to present a historical overview of the development of technologies required for sampling and reproducing sound, and to illuminate how these technologies have contributed to the development of sound design in the film industry. In the second part of the thesis, it will explain what the difference is between the perception of visual and auditory information in their brains and how we can use this creatively in sound design.
Solution and Method
It will also address the question of how we use sound as a narrative element. In the third part, it will focus on the practical aspect of how to create sound post-production for a short animated film. In doing so, two different versions will be produced, each of which will have its own influence on the perception of the content of the animated film.

Module, programme and stories.
Your diploma project for a real company.
A diploma thesis at Academia solves a challenge from a company. Book a consultation.