Academia
Diploma thesis 2021grafično oblikovanje · interakcijska mapa · planning poker

Comparison of Tools for Creating Web Applications and Development of the Planning Poker Web Application

The first part of the diploma thesis is dedicated to researching various design tools currently available on the market and comparing them.

Nika SedejMedijska produkcija · supervisor mag. Stevan Čukalac · defence januar 2021
In brief

The project in five facts.

AuthorNika Sedej
Supervisormag. Stevan Čukalac
Module—Medijska produkcija
Employer / clientAcademia
Year2021januar 2021
About the project

Challenge, approach and results.

The first part of the diploma thesis is dedicated to researching various design tools currently available on the market and comparing them. She compared the following design tools: ** Adobe Photoshop, Adobe Illustrator, Figma, Sketch, Invision and Principle.** The data she compared included price, purpose or usability of the tool, connectivity with other tools, information on which operating systems each tool runs on, and whether internet access is required for use. Based on the comparison, she selected the tool in which she then ** designed the web application.**

Problem

The first part of the diploma thesis is dedicated to researching various design tools currently available on the market and comparing them. She compared the following design tools: ** Adobe Photoshop, Adobe Illustrator, Figma, Sketch, Invision and Principle.** The data she compared included price, purpose or usability of the tool, connectivity with other tools, information on which operating systems each tool runs on, and whether internet access is required for use.

Solution and Method

Based on the comparison, she selected the tool in which she then designed the web application. The diploma thesis is based on the assumption that with the help of an interaction map and wireframes, we can achieve the desired goal – the final product – more quickly and with higher quality. The final product is a high-quality completed whole that the client can immediately launch on the market. She attempted to achieve all this through research into the fundamentals of theory about wireframes, interaction maps and design.

In searching for inspiration, which was the common thread throughout the entire web application, she particularly devoted herself to researching the development of playing cards, poker and planning poker. She wrote more about them in the diploma thesis, as they are a key part of understanding the final product as a whole. The second part of the diploma thesis is dedicated to defining visual constants, which are the foundation of the entire visual identity, which she writes about in the final part of the diploma thesis.

She presented the basic graphic symbol, which is the foundation of the entire graphic identity, the logotype, typography and colours. In the final part, she devoted herself to ** designing the web application, components and error messages.** In addition, she described how the practical work proceeded. A large part of the entire diploma thesis is the actual product, which is the web application for ** planning poker plannIT**, which through gameplay estimates the time or scope of work for a particular functionality.

Planning cards for web development on a work desk
Diploma thesis

Full text

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